weatherless.......57.63064% offense...........44.29146% balance...........33.90935% rain..............25.30841% sun...............19.90944% voltturn..........18.02661% hyperoffense......13.91212% multiweather......5.03858% semistall.........4.51416% stall.............3.37292% rainoffense.......2.89239% monotype..........1.81121% sunoffense........1.61022% sand..............1.20593% hail..............1.14356% choice............0.94488% trickroom.........0.58911% rainstall.........0.33498% monowater.........0.24257% monofire..........0.19406% tailwind..........0.18944% monograss.........0.18713% mononormal........0.14323% monoelectric......0.13399% monosteel.........0.12013% sunstall..........0.11089% monopoison........0.09472% monoflying........0.09472% monopsychic.......0.09241% monobug...........0.09010% monodragon........0.09010% monodark..........0.09010% monofighting......0.08317% monorock..........0.08086% monoground........0.07393% monoghost.........0.06469% gravity...........0.05082% monofairy.........0.05082% tricksun..........0.04389% monoice...........0.04158% trickrain.........0.03003% hailoffense.......0.02772% sandoffense.......0.02541% sandstall.........0.01155% allweather........0.00924% hailstall.........0.00462% tricksand.........0.00231% trapper...........0.00231% dragmag...........0.00231% Stalliness (mean: -0.113) -2.0|# |## -1.5|###### |############# -1.0|###################### |######################## -0.5|############################## |############################ 0.0|############################ |######################## +0.5|####################### |################# +1.0|######### |###### +1.5|## |# +2.0|# |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.41%