weatherless.......53.46079% balance...........40.52030% offense...........37.00071% rain..............28.43105% voltturn..........25.55606% sun...............21.69185% hyperoffense......12.33695% semistall.........6.11499% multiweather......4.99786% stall.............4.02705% rainoffense.......3.43643% sunoffense........1.27278% monotype..........0.97586% sand..............0.89361% choice............0.64117% hail..............0.57745% trickroom.........0.48399% monowater.........0.23008% sunstall..........0.17355% monofire..........0.14120% monograss.........0.12931% rainstall.........0.11167% monoelectric......0.08623% tricksun..........0.07478% monosteel.........0.06396% mononormal........0.05623% monobug...........0.05251% monodark..........0.05111% tailwind..........0.04914% gravity...........0.04815% trickrain.........0.04720% monopsychic.......0.03383% monoground........0.02719% monoghost.........0.02672% monorock..........0.02491% sandstall.........0.02240% monofairy.........0.02219% monofighting......0.01911% hailoffense.......0.01649% monopoison........0.01586% monodragon........0.01578% monoice...........0.01573% monoflying........0.01221% sandoffense.......0.00554% dragmag...........0.00254% trapper...........0.00167% tricksand.........0.00165% hailstall.........0.00124% allweather........0.00022% Stalliness (mean: 0.029) -2.0|# |## -1.5|##### |########### -1.0|################### |##################### -0.5|######################### |######################## 0.0|########################### |######################### +0.5|############################## |######################## +1.0|############## |######## +1.5|### |# +2.0|# |#### +2.5|### more negative = more offensive, more positive = more stall one # = 0.40%