weatherless.......50.53953% balance...........43.40560% voltturn..........32.11428% offense...........29.53005% rain..............29.03983% sun...............24.75073% hyperoffense......11.17213% semistall.........9.55718% stall.............6.33504% multiweather......4.98671% rainoffense.......3.63460% sunoffense........0.53236% sand..............0.47243% monotype..........0.38260% trickroom.........0.27620% sunstall..........0.26977% choice............0.22812% hail..............0.19286% rainstall.........0.12715% monowater.........0.12489% trickrain.........0.08445% monofire..........0.08387% tricksun..........0.07507% monograss.........0.07445% sandstall.........0.05260% gravity...........0.04690% monosteel.........0.02773% monofairy.........0.02154% monopsychic.......0.02069% hailoffense.......0.00996% monoghost.........0.00621% monopoison........0.00566% monoelectric......0.00525% tailwind..........0.00442% monobug...........0.00390% mononormal........0.00309% monodark..........0.00278% monoflying........0.00223% monoice...........0.00113% monofighting......0.00031% monoground........0.00016% monorock..........0.00009% hailstall.........0.00002% monodragon........0.00002% allweather........0.00000% sandoffense.......0.00000% tricksand.........0.00000% trapper...........0.00000% dragmag...........0.00000% Stalliness (mean: 0.221) -2.0|# |## -1.5|##### |####### -1.0|############### |############ -0.5|################### |############### 0.0|################### |################### +0.5|######################### |############################## +1.0|################## |########## +1.5|### |# +2.0|# |###### +2.5|##### more negative = more offensive, more positive = more stall one # = 0.47%