weatherless.......50.79992% balance...........48.98174% voltturn..........32.05068% rain..............28.28853% sun...............25.11705% offense...........18.67855% stall.............13.75354% semistall.........12.49438% hyperoffense......6.09179% multiweather......4.38780% rainoffense.......1.04489% sunstall..........0.31099% sand..............0.15817% monotype..........0.10874% sunoffense........0.10297% monograss.........0.09293% choice............0.06014% rainstall.........0.05727% hail..............0.02570% trickroom.........0.01762% gravity...........0.01580% sandstall.........0.00756% tricksun..........0.00644% monowater.........0.00496% monofairy.........0.00350% monofire..........0.00319% monosteel.........0.00180% hailoffense.......0.00143% monopsychic.......0.00105% tailwind..........0.00037% monoelectric......0.00037% monoflying........0.00021% monopoison........0.00019% mononormal........0.00016% monoice...........0.00016% monodark..........0.00011% monoghost.........0.00009% monobug...........0.00008% trickrain.........0.00006% monorock..........0.00000% monoground........0.00000% monodragon........0.00000% allweather........0.00000% monofighting......0.00000% hailstall.........0.00000% sandoffense.......0.00000% tricksand.........0.00000% trapper...........0.00000% dragmag...........0.00000% Stalliness (mean: 0.604) -2.0| | -1.5|# |### -1.0|###### |####### -0.5|##### |####### 0.0|####### |########### +0.5|################ |############################## +1.0|######### |########### +1.5|## |# +2.0|# |######## +2.5|######### more negative = more offensive, more positive = more stall one # = 0.75%