weatherless.......81.11952% offense...........54.18940% balance...........21.67111% hyperoffense......19.50829% rain..............8.78263% monotype..........7.46325% batonpass.........6.90847% sun...............4.83411% sand..............4.27805% voltturn..........3.00554% semistall.........2.58645% hail..............2.22422% stall.............2.04475% mononormal........1.47252% multiweather......1.19477% choice............1.19077% rainoffense.......1.04853% trickroom.........0.87850% monoghost.........0.71973% monowater.........0.71192% monodragon........0.63090% monoflying........0.62926% sandoffense.......0.57658% monobug...........0.50138% monopsychic.......0.49211% sunoffense........0.45941% monoelectric......0.45197% monodark..........0.43235% monosteel.........0.42308% monoice...........0.40909% monofighting......0.40891% monoground........0.35369% monopoison........0.34097% monofairy.........0.32771% monograss.........0.31045% monofire..........0.26159% tailwind..........0.20491% hailoffense.......0.18674% trickrain.........0.18602% monorock..........0.18511% tricksun..........0.11644% sandstall.........0.08374% trapper...........0.05323% rainstall.........0.04523% tricksand.........0.02870% dragmag...........0.01944% swagplay..........0.01599% sunstall..........0.01199% fear..............0.00836% trickhail.........0.00636% gravity...........0.00636% allweather........0.00563% hailstall.........0.00472% sandfear..........0.00345% trickfear.........0.00036% Stalliness (mean: -0.375) |# -2.0|# |######## -1.0|####################### |############################## 0.0|##################### |########### +1.0|#### |# +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.98%