weatherless.......83.25426% offense...........45.01271% hyperoffense......21.75810% balance...........20.07300% rain..............12.95710% batonpass.........11.65334% stall.............6.58495% semistall.........6.57124% voltturn..........5.85004% rainoffense.......4.86738% trickroom.........4.51660% trickrain.........2.27292% sun...............2.25933% sand..............1.52588% monotype..........0.90687% choice............0.68796% sunoffense........0.46285% monoghost.........0.27083% monoground........0.18421% hail..............0.18415% multiweather......0.17942% sandoffense.......0.09401% tricksand.........0.08397% mononormal........0.08126% monoice...........0.07666% monodragon........0.07474% monofairy.........0.07426% tricksun..........0.07337% monosteel.........0.06545% monopsychic.......0.06274% hailoffense.......0.06220% monorock..........0.03182% monopoison........0.02979% monoelectric......0.02381% sunstall..........0.01922% monowater.........0.01847% monofighting......0.01704% monoflying........0.01656% sandstall.........0.01465% monodark..........0.01310% monobug...........0.01114% monograss.........0.00657% monofire..........0.00450% tailwind..........0.00441% trapper...........0.00188% rainstall.........0.00174% dragmag...........0.00014% trickhail.........0.00013% fear..............0.00003% gravity...........0.00001% allweather........0.00001% hailstall.........0.00001% swagplay..........0.00000% sandfear..........0.00000% trickfear.........0.00000% Stalliness (mean: -0.213) | -2.0|# |######### -1.0|############################## |##################### 0.0|############ |############ +1.0|###### |##### +2.0|#### | +3.0|## more negative = more offensive, more positive = more stall one # = 1.00%