weatherless.......81.71775% offense...........38.12370% balance...........35.64933% hyperoffense......11.64762% sun...............11.48572% semistall.........10.36649% voltturn..........5.99084% stall.............4.21286% sand..............3.42118% hail..............2.43371% trickroom.........1.70916% rain..............0.94163% sunoffense........0.66179% monotype..........0.56862% hailoffense.......0.46109% monobug...........0.24193% monoghost.........0.17823% choice............0.12227% tricksun..........0.08642% sandoffense.......0.07331% tailwind..........0.06605% monowater.........0.05884% sandstall.........0.05592% monofire..........0.04315% sunstall..........0.03061% monodragon........0.02382% monosteel.........0.02374% gravity...........0.01921% monoice...........0.01627% rainoffense.......0.01489% monorock..........0.01386% monofighting......0.01269% Stalliness (mean: 0.055) -1.5|########### |############ -1.0|################## |##################### -0.5|############################## |############################ 0.0|####################### |######################## +0.5|########################### |######################### +1.0|################### |########### +1.5|######## |###### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%