offense...........67.64121% weatherless.......61.83092% sand..............18.35416% balance...........17.69138% hyperoffense......13.33760% sun...............11.47809% hail..............6.96557% rain..............5.72692% multiweather......4.21010% voltturn..........4.09705% batonpass.........1.45817% sunoffense........1.41554% monotype..........1.09310% semistall.........0.92870% trickroom.........0.74922% hailoffense.......0.71201% sandoffense.......0.66584% dragmag...........0.64559% stall.............0.40111% tailwind..........0.33398% rainoffense.......0.31161% sandstall.........0.24919% monoice...........0.19478% tricksun..........0.18018% monobug...........0.16746% monoghost.........0.14980% monowater.........0.12907% monopoison........0.09539% monopsychic.......0.06854% monofire..........0.05394% mononormal........0.05347% tricksand.........0.04711% monograss.........0.03462% trickhail.........0.03462% monofighting......0.03133% monosteel.........0.02450% monofairy.........0.02143% monoflying........0.02026% trickrain.........0.01931% monodark..........0.01837% monoelectric......0.01248% monorock..........0.01131% gravity...........0.01107% monodragon........0.00518% allweather........0.00330% swagplay..........0.00259% trapper...........0.00236% monoground........0.00118% sunstall..........0.00047% hailstall.........0.00024% Stalliness (mean: -0.427) -1.5|#### |######### -1.0|################# |########################## -0.5|############################## |########################## 0.0|################## |########## +0.5|##### |### +1.0|# |# +1.5| |# more negative = more offensive, more positive = more stall one # = 0.66%