weatherless.......71.10521% balance...........51.43167% offense...........46.27379% trickroom.........14.96805% sun...............10.68438% hail..............9.54502% tricksun..........6.00078% sand..............5.13782% rain..............3.71053% stall.............1.57630% tailwind..........0.93889% tricksand.........0.66714% semistall.........0.60791% voltturn..........0.43811% monotype..........0.23521% multiweather......0.17310% choice............0.16248% hyperoffense......0.11034% monorock..........0.05219% monowater.........0.05076% monoflying........0.04980% trickrain.........0.04204% trickhail.........0.03741% monofire..........0.03032% sunoffense........0.02865% rainoffense.......0.02679% sandstall.........0.02239% monoice...........0.02224% sandoffense.......0.01322% monopsychic.......0.00703% monobug...........0.00475% monoghost.........0.00341% monosteel.........0.00327% allweather........0.00279% monodark..........0.00275% mononormal........0.00261% gravity...........0.00205% monograss.........0.00196% batonpass.........0.00187% monodragon........0.00168% monofairy.........0.00122% monoelectric......0.00051% hailoffense.......0.00038% monoground........0.00035% monopoison........0.00034% rainstall.........0.00033% dragmag...........0.00029% sunstall..........0.00019% hailstall.........0.00013% monofighting......0.00004% swagplay..........0.00000% trapper...........0.00000% Stalliness (mean: 0.068) | -1.0|# |### -0.5|########## |########################### 0.0|############################## |########################## +0.5|#################### |## +1.0|## | +1.5| | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.81%