weatherless.......54.88042% offense...........48.36923% balance...........46.02915% rain..............26.99005% sun...............13.22980% trickroom.........9.55580% hail..............3.78618% tailwind..........3.05492% tricksun..........2.93190% sand..............2.90015% hyperoffense......2.89936% monotype..........2.52183% semistall.........2.21837% voltturn..........2.03450% multiweather......1.69189% trickrain.........1.03762% choice............0.64316% rainoffense.......0.50135% stall.............0.48389% monoice...........0.45108% monowater.........0.36616% sunoffense........0.28176% batonpass.........0.25107% mononormal........0.24552% monoghost.........0.24155% monofighting......0.16879% monodragon........0.14736% gravity...........0.13863% monopoison........0.11800% trickhail.........0.11641% monobug...........0.10477% monopsychic.......0.10318% monodark..........0.10265% tricksand.........0.09630% monoelectric......0.09445% monofire..........0.08916% monofairy.........0.08757% sandoffense.......0.07276% monoflying........0.05953% monograss.........0.05397% hailoffense.......0.05027% monosteel.........0.03889% monoground........0.03439% sunstall..........0.02090% sandstall.........0.01852% monorock..........0.01614% rainstall.........0.01138% allweather........0.01138% trapper...........0.00979% hailstall.........0.00714% dragmag...........0.00582% Stalliness (mean: -0.012) -1.5|# |## -1.0|##### |########## -0.5|################### |########################## 0.0|############################## |########################### +0.5|################## |######### +1.0|#### |# +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.65%