weatherless.......53.17791% offense...........48.48433% balance...........47.16726% rain..............29.40921% sun...............13.88860% trickroom.........12.03248% tricksun..........3.56678% hail..............3.25081% tailwind..........2.85559% hyperoffense......2.10906% voltturn..........2.02173% sand..............1.95302% semistall.........1.90393% monotype..........1.87630% multiweather......1.63066% trickrain.........1.58289% choice............0.77643% rainoffense.......0.50387% monoice...........0.43710% monowater.........0.35885% stall.............0.33541% mononormal........0.25110% sunoffense........0.23166% monoghost.........0.19057% gravity...........0.15229% trickhail.........0.14974% batonpass.........0.12874% tricksand.........0.11752% monodragon........0.10460% monopsychic.......0.06804% monofighting......0.06385% monoelectric......0.06340% monodark..........0.06266% sandoffense.......0.05522% monofairy.........0.05324% monofire..........0.04680% monobug...........0.04127% monograss.........0.03305% hailoffense.......0.03132% monosteel.........0.02927% monopoison........0.02913% monorock..........0.01705% monoground........0.01441% monoflying........0.01244% sandstall.........0.01055% rainstall.........0.00577% dragmag...........0.00531% sunstall..........0.00427% trapper...........0.00363% hailstall.........0.00343% allweather........0.00211% Stalliness (mean: -0.005) -1.5| |# -1.0|#### |######### -0.5|################### |######################### 0.0|############################## |########################### +0.5|################# |######## +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.68%