weatherless.......52.21354% balance...........49.04766% offense...........48.08960% rain..............32.32924% trickroom.........15.92377% sun...............14.81144% tricksun..........3.72510% trickrain.........3.32255% tailwind..........2.41160% multiweather......1.82619% hail..............1.81430% voltturn..........1.43605% hyperoffense......1.39451% semistall.........1.33867% choice............0.96164% monotype..........0.90961% sand..............0.67829% rainoffense.......0.50697% monowater.........0.18775% monoice...........0.18560% trickhail.........0.15923% gravity...........0.15685% mononormal........0.13991% monoghost.........0.13238% stall.............0.12955% sunoffense........0.10388% monofighting......0.08152% batonpass.........0.05811% monodragon........0.04700% tricksand.........0.03404% monodark..........0.02569% monopsychic.......0.02200% monoelectric......0.02194% hailoffense.......0.01667% monobug...........0.01382% monofairy.........0.01255% sandoffense.......0.01215% monofire..........0.01019% monosteel.........0.01000% monograss.........0.00935% monopoison........0.00369% monorock..........0.00358% sandstall.........0.00312% hailstall.........0.00259% monoflying........0.00187% rainstall.........0.00166% monoground........0.00080% allweather........0.00076% dragmag...........0.00030% trapper...........0.00027% sunstall..........0.00007% Stalliness (mean: 0.004) -1.5| |# -1.0|### |######## -0.5|################ |######################## 0.0|############################## |############################ +0.5|################# |######## +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.71%