weatherless.......64.05590% offense...........47.39098% balance...........43.90613% rain..............14.26207% sun...............10.15802% trickroom.........8.61026% sand..............6.35794% hail..............6.04549% tailwind..........4.42960% hyperoffense......3.93778% semistall.........3.21619% monotype..........2.83306% voltturn..........1.61308% stall.............1.54892% multiweather......0.73844% sunoffense........0.67953% rainoffense.......0.53855% trickhail.........0.52546% monowater.........0.40426% choice............0.38143% monobug...........0.37397% monoice...........0.36286% monograss.........0.26591% monoelectric......0.25755% tricksun..........0.24829% tricksand.........0.23773% monofairy.........0.21065% trickrain.........0.20015% sunstall..........0.20003% monopsychic.......0.18894% batonpass.........0.17984% sandstall.........0.14901% monoghost.........0.13696% monofire..........0.13306% monodragon........0.13213% gravity...........0.08450% monofighting......0.08117% mononormal........0.07563% monosteel.........0.06988% hailoffense.......0.06185% monoflying........0.05797% hailstall.........0.04264% monodark..........0.03647% allweather........0.03435% monopoison........0.02548% sandoffense.......0.02485% monoground........0.01577% rainstall.........0.00847% trapper...........0.00658% monorock..........0.00651% Stalliness (mean: -0.001) -1.5|# |### -1.0|####### |############# -0.5|#################### |############################# 0.0|############################## |############################ +0.5|################## |########### +1.0|###### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%