weatherless.......63.26979% offense...........47.38863% balance...........44.24057% rain..............13.51199% trickroom.........11.90524% sun...............9.80546% sand..............8.51902% tailwind..........5.96417% hail..............5.48121% hyperoffense......3.77604% semistall.........3.09818% monotype..........1.79952% stall.............1.49658% sunoffense........1.39255% voltturn..........0.98419% sunstall..........0.68510% rainoffense.......0.50759% monowater.........0.49180% multiweather......0.42449% choice............0.41901% monoice...........0.40494% trickrain.........0.22897% trickhail.........0.21993% tricksun..........0.17119% monopsychic.......0.16663% tricksand.........0.14982% monofire..........0.13094% monoelectric......0.12903% monobug...........0.12801% monodragon........0.09263% sandstall.........0.08922% monograss.........0.08163% batonpass.........0.07017% gravity...........0.05387% monoflying........0.04617% monoghost.........0.04407% hailstall.........0.04401% allweather........0.04170% monofairy.........0.03056% hailoffense.......0.02720% monosteel.........0.01957% mononormal........0.01731% monodark..........0.00762% sandoffense.......0.00652% monopoison........0.00535% rainstall.........0.00381% trapper...........0.00311% monofighting......0.00186% monoground........0.00107% monorock..........0.00034% Stalliness (mean: -0.003) -1.5|# |## -1.0|####### |############# -0.5|###################### |############################# 0.0|############################## |############################## +0.5|################## |########### +1.0|###### |## +1.5| |## +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.57%