weatherless.......72.32818% offense...........45.78595% balance...........34.18015% hyperoffense......11.05795% sun...............10.77658% sand..............8.26056% voltturn..........6.86411% rain..............6.43573% semistall.........5.59364% monotype..........5.17406% stall.............3.38231% hail..............3.37473% trickroom.........1.79191% multiweather......1.06325% monobug...........0.81708% sunoffense........0.71342% mononormal........0.46089% monowater.........0.44183% rainoffense.......0.39962% choice............0.35814% sandoffense.......0.35520% hailoffense.......0.34371% monofire..........0.33182% monofairy.........0.32554% monosteel.........0.32147% monoghost.........0.31536% monoelectric......0.28529% monoice...........0.24324% monodark..........0.23069% monorock..........0.22662% monopoison........0.22083% monopsychic.......0.21822% sandstall.........0.20657% monoflying........0.19859% tricksun..........0.19834% monograss.........0.19834% monodragon........0.19019% monofighting......0.17039% tailwind..........0.15931% monoground........0.13217% sunstall..........0.12427% rainstall.........0.05720% gravity...........0.04987% trickhail.........0.03911% dragmag...........0.03659% hailstall.........0.02877% tricksand.........0.02494% trickrain.........0.01459% allweather........0.01198% trapper...........0.00815% swagplay..........0.00603% Stalliness (mean: -0.066) -2.0|# |## -1.5|#### |########### -1.0|################## |###################### -0.5|############################ |############################## 0.0|############################## |######################### +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%