weatherless.......70.59773% offense...........41.64273% balance...........37.79571% sun...............11.81781% sand..............9.53778% hyperoffense......9.42046% voltturn..........8.63754% semistall.........6.91109% rain..............6.50843% stall.............4.23002% hail..............2.84345% monotype..........2.74964% trickroom.........2.12818% multiweather......1.19456% sunoffense........0.60362% hailoffense.......0.36833% monobug...........0.35648% monowater.........0.33356% choice............0.29571% monofire..........0.28972% rainoffense.......0.25423% sandoffense.......0.25408% tricksun..........0.24900% sandstall.........0.23847% sunstall..........0.19664% mononormal........0.17984% monosteel.........0.17031% monoelectric......0.16923% monoice...........0.16827% monopsychic.......0.15728% monodragon........0.13475% monofairy.........0.12838% monoghost.........0.12629% monorock..........0.10049% monopoison........0.09651% monodark..........0.09353% monoflying........0.07690% monograss.........0.07074% tailwind..........0.07063% gravity...........0.06616% monofighting......0.06614% monoground........0.05423% dragmag...........0.05010% trickhail.........0.03658% tricksand.........0.02093% rainstall.........0.02085% trickrain.........0.01347% hailstall.........0.01039% allweather........0.00780% trapper...........0.00379% swagplay..........0.00021% Stalliness (mean: 0.039) -2.0| |# -1.5|### |######### -1.0|################# |################## -0.5|####################### |############################ 0.0|############################## |########################## +0.5|###################### |################ +1.0|########### |###### +1.5|#### |### +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%