weatherless.......71.08119% offense...........38.75303% balance...........38.30461% sand..............11.61219% sun...............11.00757% hyperoffense......10.01607% voltturn..........8.47427% semistall.........7.86516% rain..............5.27009% stall.............5.06112% hail..............2.12942% trickroom.........1.84427% monotype..........1.16408% multiweather......1.02311% hailoffense.......0.55006% sunoffense........0.49992% sunstall..........0.33693% tricksun..........0.28387% monowater.........0.28334% sandstall.........0.25446% choice............0.24383% monofire..........0.21732% rainoffense.......0.18294% gravity...........0.13945% sandoffense.......0.13455% monobug...........0.10168% monodragon........0.08102% monoelectric......0.07184% monopsychic.......0.05568% mononormal........0.05472% monosteel.........0.05329% dragmag...........0.05295% monofairy.........0.04671% tailwind..........0.04238% trickhail.........0.03867% monopoison........0.03746% monoghost.........0.02774% monodark..........0.02370% trickrain.........0.02353% tricksand.........0.02241% monorock..........0.02150% monoice...........0.01996% monograss.........0.01816% monoflying........0.01776% monofighting......0.01703% monoground........0.01682% allweather........0.01561% rainstall.........0.00709% hailstall.........0.00390% trapper...........0.00067% swagplay..........0.00000% Stalliness (mean: 0.082) -2.0| |# -1.5|### |############ -1.0|#################### |################## -0.5|##################### |############################## 0.0|############################# |########################### +0.5|######################### |################### +1.0|############# |####### +1.5|###### |#### +2.0|# |# +2.5|# |# +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%