weatherless.......74.54289% offense...........37.99618% balance...........36.02171% sand..............11.19163% semistall.........10.28535% sun...............10.01551% hyperoffense......8.79277% stall.............6.90400% voltturn..........5.70248% rain..............3.30693% trickroom.........1.92494% hail..............1.79599% sunstall..........1.52114% hailoffense.......0.67615% multiweather......0.64381% tricksun..........0.33547% sandstall.........0.30304% monotype..........0.28909% sunoffense........0.13342% gravity...........0.10455% tailwind..........0.09614% sandoffense.......0.08908% choice............0.07056% allweather........0.06206% monowater.........0.05873% dragmag...........0.04807% monofire..........0.04086% monopsychic.......0.02925% monofairy.........0.02694% rainoffense.......0.02654% monobug...........0.02445% mononormal........0.02168% monodragon........0.01860% trickhail.........0.01662% monodark..........0.01085% monosteel.........0.01015% monoghost.........0.00831% monoice...........0.00810% trickrain.........0.00779% monoflying........0.00655% monograss.........0.00547% monofighting......0.00544% monoelectric......0.00482% monopoison........0.00417% tricksand.........0.00387% monoground........0.00305% rainstall.........0.00286% monorock..........0.00198% hailstall.........0.00088% trapper...........0.00011% swagplay..........0.00000% Stalliness (mean: 0.188) -2.0| |# -1.5|## |####### -1.0|################# |############# -0.5|############## |############################## 0.0|################## |################### +0.5|################## |################## +1.0|############ |###### +1.5|####### |#### +2.0|# | +2.5|# |# +3.0|### |# +3.5|## more negative = more offensive, more positive = more stall one # = 0.51%