weatherless.......54.46916% balance...........51.87123% offense...........43.31762% sun...............22.58052% trickroom.........13.24288% rain..............9.97514% tailwind..........9.84132% sand..............8.12772% hail..............5.14115% hyperoffense......3.05166% tricksun..........2.52609% semistall.........1.59488% voltturn..........0.86567% monotype..........0.66995% trickhail.........0.49166% tricksand.........0.26335% multiweather......0.26253% sunoffense........0.25676% trickrain.........0.17551% stall.............0.16461% monopsychic.......0.14187% monoice...........0.09400% monofairy.........0.08485% monofire..........0.08272% monorock..........0.08257% sandstall.........0.08224% monowater.........0.05118% rainoffense.......0.04812% monoghost.........0.02898% mononormal........0.02566% choice............0.01309% monoelectric......0.01264% monodragon........0.01153% monofighting......0.01073% monodark..........0.01044% monobug...........0.00881% hailoffense.......0.00848% monosteel.........0.00706% monopoison........0.00634% batonpass.........0.00609% monoflying........0.00544% allweather........0.00439% gravity...........0.00394% monoground........0.00385% monograss.........0.00142% sandoffense.......0.00110% rainstall.........0.00067% hailstall.........0.00066% sunstall..........0.00050% dragmag...........0.00000% trapper...........0.00000% Stalliness (mean: 0.039) -1.5| | -1.0|##### |########## -0.5|############## |############################# 0.0|############################# |############################## +0.5|############################ |######### +1.0|## |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%