weatherless.......61.23905% offense...........52.42181% balance...........23.92541% sun...............23.36113% hyperoffense......18.91889% rain..............15.67139% monotype..........8.45210% multiweather......6.52314% sand..............3.85060% semistall.........2.95715% sunoffense........2.69678% hail..............2.44553% voltturn..........2.20757% trickroom.........2.17838% stall.............1.77674% rainoffense.......1.59508% monobug...........0.94766% monowater.........0.86270% monoghost.........0.86035% monosteel.........0.63334% monofighting......0.60832% monodragon........0.59894% tricksun..........0.56323% monodark..........0.48634% monopsychic.......0.47514% trickrain.........0.46810% monoice...........0.44151% mononormal........0.43187% monopoison........0.39121% monoflying........0.35577% monofire..........0.34247% monograss.........0.30520% sandoffense.......0.30181% monorock..........0.26819% monofairy.........0.25594% hailoffense.......0.25099% monoelectric......0.23692% monoground........0.22519% tailwind..........0.21997% sunstall..........0.21268% choice............0.20460% sandstall.........0.14361% rainstall.........0.02528% tricksand.........0.01955% dragmag...........0.01746% trapper...........0.01616% trickhail.........0.00964% gravity...........0.00704% hailstall.........0.00599% allweather........0.00130% swagplay..........0.00104% Stalliness (mean: -0.342) -2.0|# |### -1.5|######### |################ -1.0|######################### |############################## -0.5|############################# |########################### 0.0|####################### |################# +0.5|############ |######## +1.0|###### |### +1.5|# |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%