weatherless.......79.04074% offense...........47.88571% balance...........32.57464% hyperoffense......12.17945% voltturn..........7.47790% sun...............6.75284% sand..............6.51263% rain..............5.54895% semistall.........4.13858% stall.............3.22162% hail..............2.60901% trickroom.........1.63670% monotype..........1.48285% sunoffense........0.61595% choice............0.45571% rainoffense.......0.40991% multiweather......0.40569% sandoffense.......0.36702% hailoffense.......0.32515% tricksun..........0.25051% monowater.........0.18190% sandstall.........0.12871% monobug...........0.12519% monoice...........0.12294% tailwind..........0.11506% monofighting......0.10529% monoghost.........0.10524% trickrain.........0.10374% monodark..........0.10097% monodragon........0.09313% monopoison........0.08609% monofire..........0.08591% mononormal........0.07763% monopsychic.......0.06953% monofairy.........0.06825% monoflying........0.06750% monosteel.........0.06645% monograss.........0.05993% gravity...........0.05407% monorock..........0.05249% monoelectric......0.05104% monoground........0.04941% trickhail.........0.02770% rainstall.........0.02100% tricksand.........0.02056% dragmag...........0.01731% hailstall.........0.00929% allweather........0.00850% sunstall..........0.00775% trapper...........0.00066% fear..............0.00013% trickfear.........0.00009% swagplay..........0.00004% Stalliness (mean: -0.129) |## -1.5|#### |############ -1.0|###################### |############################ -0.5|############################## |############################# 0.0|############################# |######################### +0.5|#################### |############# +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%