weatherless.......80.07099% offense...........45.98531% balance...........33.83925% hyperoffense......12.06303% voltturn..........8.21299% sun...............6.63772% sand..............6.30153% rain..............4.92711% semistall.........4.53558% stall.............3.57684% hail..............2.40346% trickroom.........1.81327% monotype..........0.63466% sunoffense........0.61415% choice............0.43939% rainoffense.......0.33808% hailoffense.......0.33724% multiweather......0.29377% tricksun..........0.25467% sandoffense.......0.25218% sandstall.........0.15234% trickrain.........0.10217% tailwind..........0.07233% monofighting......0.07130% monoice...........0.06937% monowater.........0.06875% monodragon........0.05410% monopsychic.......0.04969% gravity...........0.04330% monoghost.........0.03774% trickhail.........0.03756% monodark..........0.03587% monobug...........0.03571% monofire..........0.02936% monopoison........0.02850% monorock..........0.02517% mononormal........0.02360% monoflying........0.02331% monofairy.........0.02330% monoelectric......0.02280% monosteel.........0.02168% dragmag...........0.02088% monograss.........0.01587% monoground........0.01502% tricksand.........0.01471% hailstall.........0.00715% allweather........0.00550% rainstall.........0.00544% sunstall..........0.00217% trapper...........0.00044% fear..............0.00008% swagplay..........0.00005% trickfear.........0.00002% Stalliness (mean: -0.099) |# -1.5|#### |############# -1.0|###################### |############################ -0.5|############################ |############################ 0.0|############################## |########################## +0.5|##################### |############## +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%