weatherless.......85.78076% offense...........43.28971% balance...........33.59826% hyperoffense......12.22509% voltturn..........7.16883% semistall.........5.82019% stall.............5.06675% sun...............4.79163% sand..............4.73531% rain..............3.12715% hail..............2.02862% trickroom.........1.75730% multiweather......0.41912% choice............0.37625% sunoffense........0.32627% hailoffense.......0.23475% tricksun..........0.15336% sandoffense.......0.15075% rainoffense.......0.08064% sandstall.........0.06791% monotype..........0.06759% trickrain.........0.04982% gravity...........0.04732% tailwind..........0.01998% monodark..........0.01030% monoflying........0.00971% monowater.........0.00751% mononormal........0.00595% trickhail.........0.00514% dragmag...........0.00496% monodragon........0.00426% monoice...........0.00393% monofighting......0.00382% monobug...........0.00365% monopsychic.......0.00252% tricksand.........0.00251% monofire..........0.00246% monorock..........0.00232% monoghost.........0.00221% monopoison........0.00211% monoground........0.00204% monofairy.........0.00182% monosteel.........0.00115% monograss.........0.00111% monoelectric......0.00096% rainstall.........0.00057% hailstall.........0.00029% sunstall..........0.00021% allweather........0.00012% trapper...........0.00010% fear..............0.00002% swagplay..........0.00000% trickfear.........0.00000% Stalliness (mean: -0.029) |# -1.5|#### |############### -1.0|####################### |############################ -0.5|######################### |######################### 0.0|############################## |########################## +0.5|###################### |############### +1.0|######## |###### +1.5|##### |### +2.0|# |# +2.5|# |# +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.41%