weatherless.......90.21210% offense...........38.76279% balance...........35.02311% stall.............9.55038% hyperoffense......8.91113% semistall.........7.75259% voltturn..........6.06301% sun...............3.67164% sand..............2.77381% rain..............2.03642% hail..............1.41465% trickroom.........0.91654% sunoffense........0.22186% sandstall.........0.17994% choice............0.10443% multiweather......0.09174% tricksun..........0.08340% trickrain.........0.07690% hailoffense.......0.06141% rainoffense.......0.04310% sandoffense.......0.02956% monotype..........0.02372% monoflying........0.00600% tailwind..........0.00536% dragmag...........0.00331% mononormal........0.00298% monowater.........0.00276% monodark..........0.00274% monorock..........0.00164% gravity...........0.00147% monodragon........0.00133% monoice...........0.00119% monobug...........0.00107% monoground........0.00073% monoghost.........0.00069% monofire..........0.00061% monofairy.........0.00061% monofighting......0.00057% tricksand.........0.00039% hailstall.........0.00024% monosteel.........0.00023% monograss.........0.00022% monopoison........0.00020% monoelectric......0.00016% sunstall..........0.00012% trickhail.........0.00011% monopsychic.......0.00005% allweather........0.00005% trapper...........0.00003% rainstall.........0.00001% fear..............0.00000% trickfear.........0.00000% swagplay..........0.00000% Stalliness (mean: 0.213) | -1.5|### |############# -1.0|################# |############################# -0.5|############################# |######################## 0.0|######################### |############################## +0.5|############################ |################ +1.0|######### |########## +1.5|######## |### +2.0|## |# +2.5|## |# +3.0|### |############ more negative = more offensive, more positive = more stall one # = 0.37%