weatherless.......92.00499% offense...........38.90470% hyperoffense......38.22532% balance...........17.45544% choice............8.49596% voltturn..........7.56248% sun...............4.86434% semistall.........4.33188% sand..............1.82562% rain..............1.10633% stall.............1.08265% monotype..........0.31956% rainoffense.......0.24796% sunoffense........0.23564% monoghost.........0.23306% tailwind..........0.20667% hail..............0.19871% sandoffense.......0.09689% monoelectric......0.07836% trickroom.........0.03096% rainstall.........0.01539% trickrain.........0.01192% monowater.........0.00401% monoice...........0.00372% monopoison........0.00041% hailstall.........0.00009% hailoffense.......0.00000% monodark..........0.00000% monoflying........0.00000% monoground........0.00000% mononormal........0.00000% tricksun..........0.00000% monofire..........0.00000% sandstall.........0.00000% Stalliness (mean: -0.617) |## -2.0|####### |##### -1.5|###################### |################### -1.0|#################### |############################## -0.5|############# |########### 0.0|########## |########## +0.5|# |####### +1.0|####### |###### +1.5|# | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%