weatherless.......58.96282% offense...........51.19982% rain..............30.84823% balance...........24.80886% hyperoffense......16.70436% sun...............8.93695% stall.............4.08249% rainoffense.......3.39794% semistall.........3.20447% multiweather......2.93080% sand..............2.81089% trickroom.........2.55456% monotype..........1.85883% voltturn..........1.52546% hail..............1.41628% trickrain.........1.22501% sandstall.........1.08147% sunoffense........0.53205% choice............0.40446% monobug...........0.23710% monofighting......0.18931% monodragon........0.17326% monowater.........0.17285% monopsychic.......0.14899% sandoffense.......0.14699% monosteel.........0.13988% tailwind..........0.13656% monoghost.........0.12991% monoice...........0.12563% tricksun..........0.12494% mononormal........0.11743% hailoffense.......0.11034% sunstall..........0.10288% rainstall.........0.09847% monodark..........0.07163% monofire..........0.06915% monofairy.........0.06880% monoflying........0.06178% monopoison........0.05941% monoground........0.04979% monograss.........0.04707% monoelectric......0.03434% monorock..........0.01716% tricksand.........0.00750% dragmag...........0.00732% allweather........0.00711% trickhail.........0.00453% gravity...........0.00430% trapper...........0.00406% hailstall.........0.00314% fear..............0.00078% sandfear..........0.00040% trickfear.........0.00040% Stalliness (mean: -0.240) -2.0|# |# -1.5|##### |############### -1.0|########################## |############################## -0.5|########################### |####################### 0.0|################### |################# +0.5|############## |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.49%