weatherless.......48.63437% rain..............42.52972% offense...........39.03083% balance...........25.11801% hyperoffense......21.59417% stall.............10.02111% sun...............9.28123% rainoffense.......5.57497% semistall.........4.23588% trickroom.........4.18672% multiweather......4.10797% sand..............3.49489% sandstall.........2.93212% trickrain.........2.84656% sunoffense........0.44575% sunstall..........0.32366% voltturn..........0.24233% choice............0.22792% hail..............0.22727% monotype..........0.10428% rainstall.........0.03676% tricksun..........0.03021% monosteel.........0.02805% monofighting......0.02151% monopsychic.......0.01248% monodragon........0.01003% tailwind..........0.00899% hailoffense.......0.00699% monowater.........0.00687% monoground........0.00600% monoice...........0.00447% mononormal........0.00405% monoghost.........0.00315% monodark..........0.00278% sandoffense.......0.00221% monoflying........0.00178% monofairy.........0.00141% monograss.........0.00125% monobug...........0.00118% gravity...........0.00094% trickhail.........0.00074% monoelectric......0.00072% monofire..........0.00061% monopoison........0.00040% dragmag...........0.00036% monorock..........0.00035% tricksand.........0.00005% fear..............0.00001% sandfear..........0.00001% trickfear.........0.00001% allweather........0.00000% trapper...........0.00000% hailstall.........0.00000% Stalliness (mean: -0.059) -2.0|# |# -1.5|##### |################### -1.0|############################## |####################### -0.5|################# |########### 0.0|########### |################# +0.5|############## |########## +1.0|###### |#### +1.5|### |# +2.0|# |## +2.5|### |#### +3.0|####### more negative = more offensive, more positive = more stall one # = 0.52%