weatherless.......81.14154% offense...........36.51434% balance...........32.33362% voltturn..........16.95885% hyperoffense......16.86400% stall.............9.58265% sand..............8.42912% hail..............5.04150% semistall.........4.70539% sun...............3.99482% hailoffense.......2.73935% rain..............1.41052% sandstall.........1.34398% sunoffense........0.86736% monotype..........0.47566% trickroom.........0.39989% rainoffense.......0.30490% monobug...........0.27697% choice............0.24778% monodark..........0.13400% dragmag...........0.03574% tailwind..........0.03427% monoflying........0.02690% trickhail.........0.02457% monofighting......0.02074% multiweather......0.01740% monowater.........0.00966% sandoffense.......0.00925% tricksun..........0.00869% monoice...........0.00203% monofairy.........0.00130% monopsychic.......0.00119% monodragon........0.00068% monopoison........0.00064% monoground........0.00055% monoghost.........0.00030% mononormal........0.00027% monosteel.........0.00021% monofire..........0.00019% monoelectric......0.00008% tricksand.........0.00002% gravity...........0.00001% monograss.........0.00000% monorock..........0.00000% sunstall..........0.00000% fear..............0.00000% trickfear.........0.00000% hailstall.........0.00000% trickrain.........0.00000% Stalliness (mean: 0.058) |## -1.5|########### |############# -1.0|############################## |######################## -0.5|######################## |##################### 0.0|############################## |###################### +0.5|################## |###################### +1.0|######### |####### +1.5|### |######## +2.0|## |## +2.5|# |## +3.0|### |####### more negative = more offensive, more positive = more stall one # = 0.39%