sand..............58.43655% stall.............38.82461% weatherless.......36.25191% balance...........30.56752% sandstall.........22.26668% offense...........16.26933% semistall.........11.43573% dragmag...........3.97903% voltturn..........3.79931% rain..............3.40133% hyperoffense......2.90282% choice............1.83487% hail..............1.74534% sandoffense.......1.45281% hailstall.........1.10761% trickroom.........0.83853% rainstall.........0.71106% sun...............0.55944% monotype..........0.50906% multiweather......0.38989% sunstall..........0.33240% tricksand.........0.21570% monosteel.........0.15971% monoflying........0.13882% gravity...........0.08512% monowater.........0.06975% monorock..........0.05485% tricksun..........0.04782% monofighting......0.03381% trickhail.........0.01958% trapper...........0.01447% rainoffense.......0.01275% monopoison........0.01242% tailwind..........0.00925% monoice...........0.00904% monograss.........0.00677% monofire..........0.00580% monobug...........0.00488% monoelectric......0.00464% batonpass.........0.00368% monopsychic.......0.00350% monodragon........0.00311% monodark..........0.00306% monoground........0.00238% mononormal........0.00176% trickrain.........0.00119% monoghost.........0.00114% sunoffense........0.00085% monofairy.........0.00007% hailoffense.......0.00001% Stalliness (mean: 1.492) |### -1.0|######### |#################### 0.0|########################### |############################# +1.0|############################## |################# +2.0|############## |############ +3.0|########## |########## +4.0|####### |####### +5.0|####### |### +6.0|##### more negative = more offensive, more positive = more stall one # = 0.47%