stall.............57.01056% weatherless.......40.88849% sand..............31.68992% sandstall.........26.30900% rain..............18.65540% balance...........13.96393% offense...........12.40194% rainstall.........12.34779% semistall.........9.34248% hyperoffense......7.28109% sun...............5.71668% voltturn..........5.42967% dragmag...........3.84675% hail..............3.37519% sunstall..........3.08270% choice............2.34564% monotype..........1.68810% hailstall.........1.67093% trickroom.........0.81598% monopsychic.......0.41882% monofighting......0.41442% sunoffense........0.35474% multiweather......0.31179% monoground........0.25704% monobug...........0.14345% tricksand.........0.14032% trickhail.........0.13601% monodragon........0.11245% rainoffense.......0.08680% hailoffense.......0.08064% batonpass.........0.07063% trickrain.........0.06921% tailwind..........0.06453% monopoison........0.05959% monoice...........0.05902% monorock..........0.05364% monowater.........0.04943% sandoffense.......0.04526% monosteel.........0.03243% monodark..........0.02949% mononormal........0.02050% monograss.........0.01456% monoghost.........0.01288% tricksun..........0.01163% gravity...........0.01026% monofire..........0.00857% monoflying........0.00551% monoelectric......0.00450% allweather........0.00000% trapper...........0.00000% Stalliness (mean: 1.882) |################ -1.0|################ |################## 0.0|############## |######################## +1.0|################### |########################### +2.0|############################ |############################ +3.0|############################## |######################## +4.0|################ |######## +5.0|####### |##### +6.0|### |####### more negative = more offensive, more positive = more stall one # = 0.35%