weatherless.......87.14477% stall.............65.99686% balance...........14.65918% semistall.........12.42415% offense...........5.61972% sun...............4.70508% voltturn..........4.60107% rain..............3.87937% sand..............2.93568% sandstall.........2.40614% rainstall.........1.83366% sunstall..........1.62726% hail..............1.50145% hyperoffense......1.30009% hailstall.........0.60418% trickroom.........0.55811% multiweather......0.16218% tricksun..........0.12784% choice............0.05095% monotype..........0.02481% tailwind..........0.02337% rainoffense.......0.02291% trickrain.........0.01123% monopoison........0.00589% sunoffense........0.00586% gravity...........0.00495% monodark..........0.00355% monoelectric......0.00330% monowater.........0.00288% monoghost.........0.00202% monofighting......0.00183% sandoffense.......0.00174% monodragon........0.00124% dragmag...........0.00122% monorock..........0.00102% mononormal........0.00093% tricksand.........0.00076% hailoffense.......0.00070% allweather........0.00050% monoice...........0.00047% monosteel.........0.00046% monobug...........0.00035% monoground........0.00029% monofire..........0.00020% monofairy.........0.00018% monoflying........0.00012% trickhail.........0.00012% monopsychic.......0.00011% monograss.........0.00004% trapper...........0.00000% fear..............0.00000% trickfear.........0.00000% Stalliness (mean: 2.316) |# -1.0|#### |###### 0.0|########## |################# +1.0|###################### |############################# +2.0|############################## |########################### +3.0|########################## |####################### +4.0|############## |###### +5.0|##### |### +6.0|######## |## +7.0|# more negative = more offensive, more positive = more stall one # = 0.43%