sand..............57.88009% stall.............40.28488% weatherless.......36.63640% balance...........30.41201% sandstall.........23.65123% offense...........15.21554% semistall.........11.42079% voltturn..........3.83400% dragmag...........3.80614% rain..............3.14804% hyperoffense......2.66678% hail..............2.54866% choice............2.16338% hailstall.........1.89388% sandoffense.......1.21372% rainstall.........0.40253% multiweather......0.36475% trickroom.........0.36423% rainoffense.......0.32526% monotype..........0.25642% sun...............0.15663% monoflying........0.11647% tricksand.........0.11232% monosteel.........0.04417% sunstall..........0.04027% gravity...........0.03231% monowater.........0.03219% monofighting......0.01886% monorock..........0.00973% trickhail.........0.00857% tailwind..........0.00834% monodark..........0.00632% tricksun..........0.00576% monoice...........0.00569% monograss.........0.00485% monofire..........0.00426% trickrain.........0.00411% mononormal........0.00369% trapper...........0.00307% monoghost.........0.00307% monobug...........0.00286% monoelectric......0.00263% batonpass.........0.00241% monopoison........0.00226% monofairy.........0.00203% monoground........0.00151% hailoffense.......0.00142% monopsychic.......0.00094% monodragon........0.00000% Stalliness (mean: 1.578) |### -1.0|######## |################### 0.0|############################ |############################## +1.0|############################# |################### +2.0|################ |############# +3.0|########### |######### +4.0|###### |####### +5.0|########### |#### +6.0|###### more negative = more offensive, more positive = more stall one # = 0.46%