stall.............58.26404% weatherless.......48.17964% sand..............27.97035% sandstall.........22.02653% rain..............15.96281% balance...........15.11103% semistall.........11.07010% rainstall.........10.99692% offense...........10.21520% sun...............5.69934% voltturn..........5.39880% hyperoffense......5.33962% dragmag...........3.90078% sunstall..........3.18914% hail..............2.75779% choice............1.94805% monotype..........1.80323% trickroom.........1.77053% hailstall.........1.40615% multiweather......0.54658% monobug...........0.30988% monopsychic.......0.24759% monofighting......0.18842% tricksand.........0.18531% rainoffense.......0.17752% monodark..........0.15728% sunoffense........0.15261% monowater.........0.13236% monodragon........0.11056% monofire..........0.09966% tailwind..........0.09966% monorock..........0.09966% monosteel.........0.09187% monoice...........0.08876% tricksun..........0.08876% monoground........0.06540% monopoison........0.05917% monoghost.........0.04049% mononormal........0.04049% monograss.........0.03893% hailoffense.......0.03426% monoelectric......0.03426% monoflying........0.03270% sandoffense.......0.03114% trickrain.........0.02336% trickhail.........0.01246% gravity...........0.00623% batonpass.........0.00467% allweather........0.00311% Stalliness (mean: 1.978) |######### -1.0|######### |############## 0.0|################ |#################### +1.0|###################### |########################## +2.0|########################### |######################### +3.0|############################## |####################### +4.0|############# |######### +5.0|####### |### +6.0|#### |# +7.0|## more negative = more offensive, more positive = more stall one # = 0.38%