weatherless.......78.22429% stall.............60.65515% balance...........13.82936% semistall.........12.38479% offense...........11.87014% sand..............10.54325% sandstall.........8.58166% sun...............7.75504% voltturn..........6.14406% sunstall..........3.63671% rain..............2.52459% trickroom.........2.04668% rainstall.........1.54758% hail..............1.45841% hyperoffense......1.26056% choice............0.46608% multiweather......0.43698% monotype..........0.30059% hailstall.........0.25523% monowater.........0.14729% sandoffense.......0.11634% dragmag...........0.09707% tricksun..........0.09281% gravity...........0.06966% monofire..........0.06277% tailwind..........0.01781% monopsychic.......0.01562% monosteel.........0.01348% mononormal........0.01102% monobug...........0.01007% monoelectric......0.00815% monodragon........0.00690% hailoffense.......0.00594% monorock..........0.00443% monoflying........0.00401% rainoffense.......0.00358% monopoison........0.00326% monofairy.........0.00324% tricksand.........0.00272% sunoffense........0.00263% monograss.........0.00262% monodark..........0.00244% monoground........0.00234% trapper...........0.00188% monoice...........0.00138% monofighting......0.00108% trickhail.........0.00096% allweather........0.00094% monoghost.........0.00058% trickrain.........0.00025% fear..............0.00000% swagplay..........0.00000% Stalliness (mean: 2.149) |# -1.0|####### |############# 0.0|############### |################## +1.0|################# |########################## +2.0|############################## |###################### +3.0|###################### |#################### +4.0|####### |####### +5.0|#### |####### +6.0|## |### +7.0|###### more negative = more offensive, more positive = more stall one # = 0.44%