sand..............51.45259% stall.............43.46375% weatherless.......41.05084% balance...........26.98488% sandstall.........21.47603% offense...........14.57764% semistall.........12.56810% hail..............4.54531% hailstall.........3.60763% dragmag...........3.46940% rain..............3.35219% hyperoffense......2.40563% voltturn..........1.93032% choice............1.72581% monotype..........0.98214% sandoffense.......0.91423% multiweather......0.75176% rainstall.........0.74367% trickroom.........0.73478% sun...............0.35244% monowater.........0.19158% rainoffense.......0.17379% sunstall..........0.15035% monofighting......0.14469% tricksand.........0.10589% trickrain.........0.09215% monorock..........0.08649% gravity...........0.08245% batonpass.........0.07033% monopsychic.......0.06628% monoice...........0.06143% monofire..........0.05739% monopoison........0.05416% monosteel.........0.05335% monoelectric......0.04446% monoflying........0.04284% monodark..........0.04123% monoghost.........0.03799% tailwind..........0.03314% monobug...........0.02910% monograss.........0.02829% mononormal........0.02587% monoground........0.02587% tricksun..........0.01536% sunoffense........0.00647% hailoffense.......0.00162% monofairy.........0.00162% fear..............0.00162% trapper...........0.00081% Stalliness (mean: 1.694) |### -1.0|######### |################# 0.0|########################## |############################ +1.0|############################## |##################### +2.0|############### |################ +3.0|############# |########### +4.0|########## |####### +5.0|######## |##### +6.0|####### more negative = more offensive, more positive = more stall one # = 0.44%