sand..............57.38588% stall.............41.61582% weatherless.......36.23921% balance...........28.46673% sandstall.........23.33899% offense...........15.81433% semistall.........12.05322% dragmag...........4.20274% hail..............4.12368% hailstall.........3.13511% rain..............3.13414% voltturn..........2.33171% hyperoffense......2.04989% choice............1.89309% multiweather......0.95277% sandoffense.......0.82614% trickroom.........0.53613% rainstall.........0.51747% monotype..........0.23776% trickrain.........0.11681% rainoffense.......0.11612% tricksand.........0.08000% gravity...........0.07693% sun...............0.06985% monosteel.........0.04093% monoflying........0.03679% sunstall..........0.03219% monorock..........0.02763% monobug...........0.02591% monofighting......0.02570% monowater.........0.02282% monopsychic.......0.01659% batonpass.........0.01654% monoice...........0.01572% monodark..........0.00771% monoground........0.00531% mononormal........0.00461% monograss.........0.00415% monoelectric......0.00380% monofire..........0.00303% sunoffense........0.00279% monoghost.........0.00186% hailoffense.......0.00151% tricksun..........0.00132% monofairy.........0.00096% monopoison........0.00077% trapper...........0.00036% tailwind..........0.00021% fear..............0.00006% Stalliness (mean: 1.655) |## -1.0|######### |################### 0.0|############################# |############################## +1.0|############################# |##################### +2.0|############### |############## +3.0|########### |########## +4.0|######### |####### +5.0|######### |##### +6.0|####### more negative = more offensive, more positive = more stall one # = 0.44%