stall.............56.60290% weatherless.......50.22474% sand..............25.62593% sandstall.........20.22103% balance...........16.14413% rain..............15.88782% semistall.........11.55275% offense...........11.23514% rainstall.........10.33804% voltturn..........5.69279% sun...............4.78826% hyperoffense......4.46508% hail..............3.91159% dragmag...........3.53455% sunstall..........3.11850% monotype..........1.99294% choice............1.97808% hailstall.........1.48960% trickroom.........0.91382% monodragon........0.42719% multiweather......0.42533% monobug...........0.42533% monorock..........0.23960% monopsychic.......0.23217% monowater.........0.21917% rainoffense.......0.18388% tailwind..........0.14859% monofighting......0.11887% tricksand.........0.09287% monoground........0.05758% monodark..........0.05572% trapper...........0.04829% monofire..........0.04272% monoghost.........0.04086% monoice...........0.04086% sandoffense.......0.03715% mononormal........0.03158% monoflying........0.02786% monosteel.........0.02600% monoelectric......0.02229% tricksun..........0.02043% monograss.........0.01857% hailoffense.......0.01114% monopoison........0.00929% sunoffense........0.00557% batonpass.........0.00557% trickrain.........0.00371% gravity...........0.00371% allweather........0.00371% monofairy.........0.00186% Stalliness (mean: 1.898) |####### -1.0|########### |################ 0.0|################## |###################### +1.0|#################### |########################## +2.0|############################## |########################## +3.0|########################### |#################### +4.0|############# |######### +5.0|#### |##### +6.0|### |### more negative = more offensive, more positive = more stall one # = 0.39%