stall.............64.56456% weatherless.......59.59779% sun...............16.93213% balance...........15.61819% semistall.........12.90250% rain..............12.08051% trickroom.........9.21922% sunstall..........8.80051% sand..............7.67143% rainstall.........7.66526% offense...........6.33764% hail..............5.66390% monotype..........5.52227% sandstall.........5.09208% tailwind..........4.20259% hailstall.........3.33295% tricksun..........2.25153% multiweather......1.58088% voltturn..........1.06951% tricksand.........0.75669% hyperoffense......0.57711% monofairy.........0.57138% monowater.........0.49107% monobug...........0.44872% monoice...........0.39974% monoelectric......0.37283% monorock..........0.36930% monopsychic.......0.35959% monodragon........0.34194% trickhail.........0.33312% monofire..........0.32562% monoghost.........0.31900% trickrain.........0.30753% mononormal........0.29076% monodark..........0.26252% choice............0.23429% batonpass.........0.22811% monograss.........0.22679% monopoison........0.19855% monosteel.........0.17649% monoground........0.17031% monofighting......0.12222% monoflying........0.10589% sunoffense........0.08824% allweather........0.06574% gravity...........0.05648% sandoffense.......0.02603% hailoffense.......0.02427% rainoffense.......0.01544% dragmag...........0.00485% trapper...........0.00132% Stalliness (mean: 2.214) -1.0|#### |######## 0.0|############# |#################### +1.0|######################## |############################ +2.0|############################## |############################# +3.0|########################## |###################### +4.0|#################### |############# +5.0|###### |## +6.0|# more negative = more offensive, more positive = more stall one # = 0.41%