stall.............81.04717% weatherless.......57.70234% sun...............21.14055% sunstall..........13.24757% semistall.........10.55880% sand..............10.03329% rain..............9.87259% trickroom.........9.83969% sandstall.........8.99946% rainstall.........8.74346% balance...........6.47931% tailwind..........5.54877% tricksun..........2.07982% offense...........1.86716% hail..............1.76606% hailstall.........1.52984% tricksand.........0.86982% voltturn..........0.60818% multiweather......0.48715% monotype..........0.34038% monoelectric......0.07678% monodragon........0.05022% hyperoffense......0.04756% choice............0.04496% monoice...........0.04382% trickrain.........0.03110% monoghost.........0.02984% monowater.........0.02444% sunoffense........0.02334% trickhail.........0.02237% monodark..........0.01984% monofighting......0.01682% monofire..........0.01403% monofairy.........0.01378% monopsychic.......0.01327% monoflying........0.00960% allweather........0.00800% monosteel.........0.00481% monorock..........0.00453% monograss.........0.00450% mononormal........0.00393% sandoffense.......0.00374% monopoison........0.00372% monoground........0.00324% monobug...........0.00320% batonpass.........0.00097% gravity...........0.00086% rainoffense.......0.00019% hailoffense.......0.00011% dragmag...........0.00000% trapper...........0.00000% Stalliness (mean: 2.877) -1.0| |# 0.0|#### |####### +1.0|############### |########### +2.0|###################### |###################### +3.0|######################## |####################### +4.0|############################## |################### +5.0|#### |# +6.0|### more negative = more offensive, more positive = more stall one # = 0.54%