sand..............49.16948% weatherless.......44.43086% stall.............42.30169% balance...........26.36671% sandstall.........21.26831% offense...........15.10967% semistall.........12.79844% rain..............3.83528% hyperoffense......3.42349% dragmag...........3.20936% hail..............2.64153% voltturn..........2.64066% choice............2.17252% hailstall.........1.53793% sandoffense.......1.35674% monotype..........0.94235% rainstall.........0.87126% trickroom.........0.59298% multiweather......0.54096% rainoffense.......0.48288% sun...............0.46381% monowater.........0.24447% monofighting......0.18726% monopoison........0.17599% sunstall..........0.14304% tricksand.........0.09363% monoice...........0.09103% gravity...........0.07369% batonpass.........0.05028% monosteel.........0.04768% monorock..........0.04681% monoghost.........0.03381% monograss.........0.02341% monopsychic.......0.02254% monoflying........0.02167% trapper...........0.01647% hailoffense.......0.01560% monoground........0.01214% trickrain.........0.01214% tricksun..........0.01040% monofire..........0.01040% mononormal........0.00954% monobug...........0.00954% tailwind..........0.00867% monoelectric......0.00694% monodark..........0.00433% sunoffense........0.00433% monodragon........0.00173% Stalliness (mean: 1.576) |#### -1.0|########## |################## 0.0|########################## |############################# +1.0|############################## |####################### +2.0|################## |################### +3.0|########### |########### +4.0|####### |###### +5.0|####### |##### +6.0|##### more negative = more offensive, more positive = more stall one # = 0.44%