sand..............54.21541% stall.............41.79436% weatherless.......39.99859% balance...........27.13619% sandstall.........23.45672% offense...........15.71832% semistall.........12.66341% dragmag...........3.70322% rain..............3.17453% hail..............3.09063% voltturn..........2.83111% hyperoffense......2.68772% choice............1.95945% hailstall.........1.65057% sandoffense.......1.46908% rainstall.........0.68748% multiweather......0.64900% trickroom.........0.53880% monotype..........0.31226% sun...............0.16984% monowater.........0.14993% tricksand.........0.11167% rainoffense.......0.08977% sunstall..........0.07521% gravity...........0.07494% monoice...........0.04908% monosteel.........0.03993% hailoffense.......0.02441% monofighting......0.02194% trickrain.........0.01940% tricksun..........0.01664% monorock..........0.01167% monoflying........0.01081% trapper...........0.00816% batonpass.........0.00723% monopoison........0.00710% monopsychic.......0.00696% mononormal........0.00482% monoground........0.00447% monoelectric......0.00200% monobug...........0.00192% tailwind..........0.00134% monodark..........0.00123% monograss.........0.00118% monoghost.........0.00098% monofire..........0.00033% monodragon........0.00018% sunoffense........0.00000% Stalliness (mean: 1.615) |## -1.0|######### |################### 0.0|########################## |############################## +1.0|########################### |####################### +2.0|############### |################# +3.0|########### |########## +4.0|####### |###### +5.0|######## |##### +6.0|####### more negative = more offensive, more positive = more stall one # = 0.45%