sand..............56.87036% stall.............41.03650% weatherless.......38.49051% sandstall.........25.69427% balance...........24.79598% offense...........18.78929% semistall.........13.17184% hail..............4.13248% voltturn..........3.71079% dragmag...........2.77022% choice............2.49856% hyperoffense......2.20640% rain..............1.68935% sandoffense.......1.59357% hailstall.........1.27986% multiweather......1.24654% trickroom.........0.25697% rainstall.........0.25098% monotype..........0.11881% monowater.........0.10015% sun...............0.06383% sunstall..........0.04077% tricksand.........0.03698% tricksun..........0.02326% hailoffense.......0.02295% trickrain.........0.02095% batonpass.........0.01273% gravity...........0.01053% monofighting......0.00725% rainoffense.......0.00652% monopsychic.......0.00503% monosteel.........0.00356% monoice...........0.00215% monopoison........0.00045% trapper...........0.00038% monoelectric......0.00009% tailwind..........0.00009% monorock..........0.00008% monoground........0.00005% monodragon........0.00002% monobug...........0.00000% monodark..........0.00000% monoflying........0.00000% monofire..........0.00000% monograss.........0.00000% sunoffense........0.00000% mononormal........0.00000% monoghost.........0.00000% Stalliness (mean: 1.626) |# -1.0|########## |##################### 0.0|############################ |############################## +1.0|########################## |######################## +2.0|########### |################ +3.0|########## |########## +4.0|######## |######### +5.0|######### |##### +6.0|###### more negative = more offensive, more positive = more stall one # = 0.44%