sand..............54.62889% weatherless.......36.86044% stall.............34.72723% balance...........27.60918% sandstall.........22.32424% offense...........20.42281% semistall.........16.47344% hail..............8.51914% choice............3.96059% voltturn..........1.96760% dragmag...........1.64798% hailstall.........1.61670% hyperoffense......0.76734% sandoffense.......0.62899% multiweather......0.38253% rain..............0.33695% batonpass.........0.05110% trickroom.........0.04825% sun...............0.03711% monotype..........0.03542% monowater.........0.02990% rainstall.........0.01681% gravity...........0.00790% sunstall..........0.00629% tricksand.........0.00343% trickrain.........0.00323% monopsychic.......0.00275% monofighting......0.00240% hailoffense.......0.00111% tricksun..........0.00108% monosteel.........0.00034% monopoison........0.00002% rainoffense.......0.00001% monorock..........0.00000% monoelectric......0.00000% tailwind..........0.00000% monoice...........0.00000% monodragon........0.00000% trapper...........0.00000% monobug...........0.00000% monodark..........0.00000% monoground........0.00000% monofire..........0.00000% monoflying........0.00000% monograss.........0.00000% mononormal........0.00000% monoghost.........0.00000% sunoffense........0.00000% Stalliness (mean: 1.499) | -1.0|#### |############### 0.0|######################### |######################### +1.0|############################## |################### +2.0|##### |####### +3.0|##### |##### +4.0|####### |###### +5.0|###### |### +6.0|#### more negative = more offensive, more positive = more stall one # = 0.59%