stall.............75.80168% weatherless.......70.52556% semistall.........14.63274% voltturn..........12.07145% rain..............11.58246% rainstall.........11.07854% sand..............10.64055% sandstall.........8.84693% sun...............8.04794% sunstall..........5.95321% balance...........5.57054% hyperoffense......2.32955% offense...........1.66549% multiweather......1.13413% trickroom.........0.42387% hail..............0.33765% hailstall.........0.21982% tailwind..........0.18658% dragmag...........0.18027% tricksun..........0.14203% tricksand.........0.02188% choice............0.01438% monotype..........0.00856% trickhail.........0.00540% monoice...........0.00261% monoflying........0.00233% sandoffense.......0.00163% monoghost.........0.00143% sunoffense........0.00140% monofighting......0.00085% monoground........0.00076% gravity...........0.00051% monosteel.........0.00027% monoelectric......0.00008% monowater.........0.00007% monobug...........0.00004% monofire..........0.00003% monopsychic.......0.00003% mononormal........0.00002% monofairy.........0.00002% monorock..........0.00001% monograss.........0.00000% monodark..........0.00000% rainoffense.......0.00000% monopoison........0.00000% hailoffense.......0.00000% monodragon........0.00000% trickrain.........0.00000% trapper...........0.00000% Stalliness (mean: 2.895) |#### -1.0|## |## 0.0|## |###### +1.0|################ |########################### +2.0|############################## |################### +3.0|##################### |############# +4.0|######### |########### +5.0|############# |########## +6.0|############ |#### +7.0|### more negative = more offensive, more positive = more stall one # = 0.50%