Apparently I'm a reffing addict... (Temperantia and emma flash)

2v2 Strongmons singles, standard rules
Team emma:

Camerupt [Bakuuda] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Ground

Abilities: Magma Armor / Solid Rock / Anger Point (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves: (61/79)
Amnesia
Curse
Double-Edge
Earth Power
Earthquake
Ember
Eruption
Fissure
Flame Burst
Flamethrower
Focus Energy
Growl
Lava Plume
Magnitude
Rock Slide
Tackle
Take Down
Yawn

Ancient Power
Endure
Growth
Mud Bomb
Stockpile
Stomp
Swallow

Bulldoze
Dig
Double Team
Explosion
Facade
Fire Blast
Flame Charge
Flash Cannon
Giga Impact
Hidden Power (Ice)
Hyper Beam
Incinerate
Nature Power
Overheat
Protect
Rest
Roar
Rock Polish
Rock Smash
Rock Tomb
Sandstorm
Sleep Talk
Solar Beam
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp

After You
Body Slam
Headbutt
Heat Wave
Iron Head
Snore

Girafarig [Kirinriki] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal/Psychic

Abilities: Inner Focus / Early Bird / Sap Sipper (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 4
Weight Class: 3
Base Rank Total: 18

MC: 0
AC: 5/5

Moves: (72/94)
Agility
Assurance
Astonish
Baton Pass
Confusion
Crunch
Double Hit
Growl
Guard Swap
Odor Sleuth
Power Swap
Psybeam
Psychic
Stomp
Tackle
Zen Headbutt

Amnesia
Beat Up
Double Kick
Future Sight
Mean Look
Mirror Coat
Razor Wind
Wish

Bulldoze
Calm Mind
Charge Beam
Double Team
Dream Eater
Earthquake
Energy Ball
Facade
Flash
Frustration
Grass Knot
Hidden Power (Fighting)
Light Screen
Protect
Psyshock
Rain Dance
Reflect
Rest
Return
Rock Smash
Shadow Ball
Substitute
Sunny Day
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick Room
Zap Cannon

Body Slam
Double-Edge
Endure
Foul Play
Gravity
Headbutt
Hyper Voice
Iron Tail
Magic Coat
Recycle
Signal Beam
Skill Swap
Sleep Talk
Snore
Sucker Punch
Swift
Trick
Uproar


Team Temperantia:

Ampharos(*) Cyndi (F)
Nature: Quiet (Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Electric
Electric: Electric STAB; immune to paralysis status.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Plus (HA=Unlocked): (Innate) This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Stats:
HP: 100
Atk: 3
Def: 3
SpA(+): 5
SpD: 3
Spe(-): 47 (55/1.15= 47.8 rounded down to 47)
SC: 3
WC: 4
BRT: 18

MEGA
Type: Electric/Dragon
Electric: Electric STAB; immune to paralysis status.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.

Stats:
Hp: 100
Atk: 3
Def: 4
SpA(+): 8
SpD: 4
Spe(-): 39 (45/1.15=39.1)
SC: 3
WC: 4
BRT: 23

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Zap Cannon
Magnetic Flux
Ion Deluge
Dragon Pulse
Fire Punch
Tackle(*)
Growl(*)
Thundershock(*)
Thunder Wave(*)
Cotton Spore(*)
Charge(*)
Signal Beam
Electro Ball
Power Gem
Cotton Guard
Discharge
Thunder

Agility(*)
Body Slam(*)
Screech(*)
Reflect
Take Down
Eerie Impulse

Heal Bell

Light Screen(*)
Thunderbolt(*)
Charge Beam (*)
Hidden Power(Ice)
Hyper Beam
Brick Break
Protect
Substitute

Ludicolo- Marina (F)
Nature: Quiet (SpA increased by 1; Spe decreased by 15% and evasion decreased by a flat 10%)
Type: Water/Grass
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Swift Swim:
(Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (HA=Unlocked): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
Hp: 100
Atk: 3
Def: 3
SpA(+): 4
SpD: 4
Spe(-): 60 (70/1.15=60.86)
SC: 3
WC: 4
BRT: 19

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Fake Out
Fury Swipes
Water Sport
BubbleBeam
Hydro Pump

Leech Seed
Giga Drain
Counter
Teeter Dance
Flail
Synthesis

Fire Punch

Rain Dance
Ice Beam
Scald
Toxic
Substitute
Protect
Surf
Dive

WHO DOES WHAT WHEN:
Elevator Music sends out and equips
Temperantia sends out, equips, and orders
Elevator Music orders
starwarsfan refs​
 
Aw man, I'm gonna look like such an ass (and an even bigger ass if I lose)

Ampharos @ Ampharosite

Activate Ampharosite
Signal Beam->Thunderbolt->Signal Beam

If successful evasive move, use Discharge (but not consecutively)
If Light Screen is up, use Brick Break
 
Pre-Round:

Kirinriki the Girafarig
HP 100 | 100 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0
vs.​

Cyndi the Ampharos
HP 100 | 100 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Data:
Action 1: Cyndi used Signal Beam. Crit: 3182 No. Damage: (8 + 11 - 3) * 1.5 = 24. Effect: 8144 No. -6 EN
Kirinriki used Mirror Coat. Damage: 24 * 1.5 = 36. -18 EN

Action 2: Kirinriki used Protect. -15 EN
Cyndi used Thunderbolt. Stopped by protect. -6 EN

Action 2: Cyndi used Signal Beam. Crit: 8228 No. Damage: (8 + 11 - 3) * 1.5 = 24. Effect: 6604 No. -6 EN
Kirinriki used Mirror Coat. Damage: 24 * 1.5 = 36. -18 EN

Post-Round:

Kirinriki the Girafarig
HP 52 | 50 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0
vs.​

Cyndi the Ampharos
HP 28 | 82 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

WHO DOES WHAT WHEN:
Elevator Music orders
Temperantia orders
starwarsfan refs​
 
Last edited:
Stomp ~ Headbutt ~ Stomp
IF (Signal Beam is used in a combination) THEN (use Substitute (15 HP))
IF (a protective/evasive move is used) THEN (use Hyper Voice)​
 
Pre-Round:

Kirinriki the Girafarig
HP 52 | 50 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0
vs.​

Cyndi the Ampharos
HP 28 | 82 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Data:
Action 1: Kirinriki used Stomp. Crit: 4112 No. Damage: 10 + 3 + 4.5 - 6 = 11.5. Effect: 8172 No. -7 EN
Cyndi used Thunder Wave. Kirinriki was paralyzed. -6 EN

Action 2: Cyndi used Signal Beam. Crit: 5384 No. Damage: (8 + 11 - 3) * 1.5 = 24. Effect: 9381 No. -6 EN
Kirinriki used Headbutt. Paralysis: 7740 No. Crit: 4722 No. 7 + 3 + 4.5 - 6 = 8.5. -5 EN

Action 3: Cyndi used Signal Beam. Crit: 1740 No. Damage: (8 + 11 - 3) * 1.5 = 24. Effect: 6404 No. -10 EN
Kirinriki used Stomp. Para: 2360 Yes.

Post-Round:

Kirinriki the Girafarig
HP 4 | 39 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: Para (15%)
KOC: 0
vs.​

Cyndi the Ampharos
HP 8 | 59 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Temperantia is up.​
 
Pre-Round:

Kirinriki the Girafarig
HP 4 | 39 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: Para (5%)
KOC: 0
vs.​

Cyndi the Ampharos
HP 8 | 59 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Data:
Action 1: Kinrinki used Endure. Para: 1415 Yes. -15 EN
Cyndi used Discharge. Crit: 1721 No. Damage: 8 + 3 + 11 - 3 = 22. -5 EN
Kinrinki fainted.

Post-Round:

Kirinriki the Girafarig
HP KO | 14 EN
3 / 3 / 4 / 2 / 85
Size 4 | 3 Weight
Chills 5 | 2 Recoveries
Status: Para (15%)
KOC: 0​
vs.​

Cyndi the Ampharos
HP 8 | 54 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Elevator Music send out, equip, and order​
 
Pre-Round:

Bakuuda the Camerupt
HP 100 | 100 EN
4 / 3 / 5 / 3 / 34
Size 4 | 6 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 0
vs.​

Cyndi the Ampharos
HP 8 | 54 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 1​
Status:
Arena: ASB
Weather: Clear
Other: None

Data:
Action 1: Cyndi used Light Screen. -10 EN
Bakuuda used Bulldoze. Crit: 9494 No. Damage: 6 + 3 + 6 - 6 = 9. -4 EN
Cyndi fainted.

Post-Round:

Bakuuda the Camerupt
HP 100 | 96 EN
4 / 3 / 5 / 3 / 34
Size 4 | 6 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 1
vs.​

Cyndi the Ampharos
HP KO | 50 EN
3 / 4 / 8 / 4 / 39
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: Light Screen (5a)
KOC: 1​
Status:
Arena: ASB
Weather: Clear
Other: None

Temperantia send out and order​
 
Marina @ Exp Share

Surf->Hydro Pump->Surf
If Sunny Day is set up, use Rain Dance immediately following it
If Camerupt would be Underground when Ludicolo would use an attack, use instead Rain Dance->Water Sport->Substitute (20) for the first, second and third occurrence respectively
 
Pre-Round:

Bakuuda the Camerupt
HP 100 | 96 EN
4 / 3 / 5 / 3 / 34
Size 4 | 6 Weight
Chills 5 | 2 Recoveries
Status: None
KOC: 1
vs.​

Marina the Ludicolo
HP 100 | 100 EN
3 / 3 / 4 / 4 / 60
Size 3 | 4 Weight
Chills 5 | 2 Recoveries
Status: Light Screen (5a)
KOC: 0​
Status:
Arena: ASB
Weather: Clear
Other: None

Data:
Action 1: Marina used Surf. Damage: (9 + 3 + 6 - 4.5) * 2.25 = 30
Bekuuda exploded and dies, idc about calcs or post-round (i might add in the morning but im tired now).

Temperantia wins!!!

Prizes:
Temperantia: 2 CC
Marina: 1 EC, 4 MC, 1 AC, 1 KOC
Cyndi: 1 EC, 3 MC, 1 AC, 1 KOC
Elevator Music: 2 CC
Bakuuda: 1 EC, 4 MC, 1 AC, 1 KOC
Other dud: 1 EC, 4 MC, 1 AC
starwarsfan: 6 UC​
 
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