What. No, just no.
Banning Scolipede and/or Espeon is a horrible answer to nerfing Baton Pass. You are literally just ruining the viability of a PKMN to stop Baton Pass dominance, and even if you did, Baton Pass is still having the
same effect. Does anyone mind telling me how many PKMN run Whirlwind? Hippowdon, Skarmory, and Mandibuzz; that's all. No one uses Haze. Sure, there's Taunt, but I remember there was something that stopped it for BP iirc (don't quote me on this ok?) If you see Roar, then Mr. Mime is still in your way. Espeon being banned is not a solution. You are just killing a Pokemon for no reason. Lol "ban Scolipede". Is that a solution? No. Scolipede was just a faster way of getting boosts. I hope you realize there is PKMN called Mew which can also Iron Defense + Agility Pass.
Banning Scolipede + Baton Pass is complex banning: it's just ruining a PKMNs viability limiting it to the SD set only. Not a solution.
Code:
are smogon ruining the metagame?
To be honest, I think there is only one good solution which multiple people like
Ninja Charizard and
RhymeBeat have said. We have limited one PKMN per team to be put to sleep and frozen. Why don't we do the same to Baton Pass?
BP Clause:
No more than 1 (or 2 idk) Pokemon can have Baton Pass as their move per team.
This clause nerf the "uncompetitiveness" of BP and will help create a healthier metagame. Scolipede and Espeon are the only two BP users you'll see in OU and they are both very viable. We don't want to simultaneously nerf BP while also hurting a PKMN's viability. It's common sense. Baton Pass is simply an easy way to win without skill [aka uncompetitive!]. Action needs to be taken. If most of the forum support this idea of limiting Baton Pass to one or two members per team,
Haunter, I'd like to see this as a possible suspect test.