Megas For All (Read the whole 1st post and check current slate)

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Empoleon NEEDS Roost, and will most likely get a similar stat distribution to Mega Venusaur. An ability like Bulletproof would also suffice for the metallic penguin.

Bibarel will be very difficult to work with. Perhaps replacing Normal typing with Grass could work. Simple/Shell Smash suggestions should warrant permabans from Smogon. (I kinda gave up on the full alliteration idea halfway through)

Typing: Bug -----> Bug / Flying
Abilities: Swarm / Technican -----> Gale Wings
BST: 77/85/51/51/51/65 -----> 77/85/51/151/51/65
New Moves: Tail Glow, Quiver Dance, Aeroblast
I'm not replying to this as much as I am showcasing what we shouldn't do to Kricketune, but Gale Wings isn't a terrible idea.

Roserade is almost always outclassed by Venusaur, so perhaps it should be made into a fast special sweeper. Sleep Powder is an excellent tool for any Pokemon
 
Huge Power Kricketune. Like, what else can it do? It gets SD, let's just make it Dragon and give it DD as well.

Possible stat spread could be
HP: 77 -> 77
Atk: 85 -> 95 (+10)
Def: 51 -> 81 (+30)
SpA: 55 -> 55
SpD: 51 -> 71 (+20)
Spe: 65 -> 105 (+40)

How about Analytic Empoleon?

Bibarel has Unaware too, with a unique typing and Super Fang, all it needs is reliable recovery. Slack Off for example.
 
Huge Power Kricketune. Like, what else can it do? It gets SD, let's just make it Dragon and give it DD as well.

Possible stat spread could be
HP: 77 -> 77
Atk: 85 -> 95 (+10)
Def: 51 -> 81 (+30)
SpA: 55 -> 55
SpD: 51 -> 71 (+20)
Spe: 65 -> 105 (+40)

How about Analytic Empoleon?

Bibarel has Unaware too, with a unique typing and Super Fang, all it needs is reliable recovery. Slack Off for example.
Yeah Kricketune really needs Bug Dragon, Dragon Dance or something else crazy like Huge Power to make it OU viable.

Empoleon could be cool with Analytic is a more offensive version but correct me if I am wrong but don't we already have quite a few Analytic mega evolutions? Multiscale, Bulletproof, Regenerator, Trace and Storm Drain can also be cool options with maybe Roost as a new move.

Bibarel is a lazy ass beaver give him Slack Off lol. A possible stat spread for Bibarel could be:

HP: 79
Att: 85 --> 100 (+15)
Def: 60 --> 105 (+45)
Sp Att: 55 --> 70 (+15)
Sp Def: 60 --> 85 (+25)
Speed: 71 --> 71 (+0)
 
Yeah Kricketune really needs Bug Dragon, Dragon Dance or something else crazy like Huge Power to make it OU viable.

Empoleon could be cool with Analytic is a more offensive version but correct me if I am wrong but don't we already have quite a few Analytic mega evolutions? Multiscale, Bulletproof, Regenerator, Trace and Storm Drain can also be cool options with maybe Roost as a new move.

Bibarel is a lazy ass beaver give him Slack Off lol. A possible stat spread for Bibarel could be:

HP: 79
Att: 85 --> 100 (+15)
Def: 60 --> 105 (+45)
Sp Att: 55 --> 70 (+15)
Sp Def: 60 --> 85 (+25)
Speed: 71 --> 71 (+0)
We also have a lot of Bulletproof and Regenerator Megas. How does Multiscale or Trace fit at all?
 
For Kricketune, I'd say possible abilities are Technician, Adaptability, and Huge Power. And unless we're doing Huge Power, he needs all the help he can get offensively (+50 to both Atk and Spd)
 
Don't forget Swordsman, the ability we gave to Samurott. No point letting all these unofficial abilities sit around on only one Pokemon each, especially when they fit on more than one. Swordsman gives 1.5x on cutting and slashing moves:

Here's a list of affected moves (not final, just obtained from a glimpse at a movelist). Bolded are the moves Kricketune can learn:

Fury Cutter (40->60 BP)
X-Scissor (80->120 BP)
Night Slash (70->105 BP)
Aerial Ace (60->90 BP)

Air Cutter (60->90 BP)
Slash (70->105 BP)
Cut (50->75 BP)

Psycho Cut (70-> 105 BP)
Sacred Sword (90->135 BP)
Secret Sword (85->127 BP)

With a nifty Attack boost and Swords Dance, Kricketune can run a decently powerful attacking set with Swordsman. X-Scissor becomes a 120-BP-no-drawback attack with Swordsman, giving it a very useful STAB. For coverage Night Slash (and let's give it Psycho Cut, and maybe Sacred Sword if we're feeling generous) or Slash are both decent options as well (Slash is stronger with Return with Swordsman and also has a boosted crit chance).
 
Don't forget Swordsman, the ability we gave to Samurott. No point letting all these unofficial abilities sit around on only one Pokemon each, especially when they fit on more than one. Swordsman gives 1.5x on cutting and slashing moves:

Here's a list of affected moves (not final, just obtained from a glimpse at a movelist). Bolded are the moves Kricketune can learn:

Fury Cutter (40->60 BP)
X-Scissor (80->120 BP)
Night Slash (70->105 BP)
Aerial Ace (60->90 BP)

Air Cutter (60->90 BP)
Slash (70->105 BP)
Cut (50->75 BP)

Psycho Cut (70-> 105 BP)
Sacred Sword (90->135 BP)
Secret Sword (85->127 BP)

With a nifty Attack boost and Swords Dance, Kricketune can run a decently powerful attacking set with Swordsman. X-Scissor becomes a 120-BP-no-drawback attack with Swordsman, giving it a very useful STAB. For coverage Night Slash (and let's give it Psycho Cut, and maybe Sacred Sword if we're feeling generous) or Slash are both decent options as well (Slash is stronger with Return with Swordsman and also has a boosted crit chance).
Samurott had a lot more stats to work with. Kricketune is still going to be either too slow or too weak without Huge Power. Even if you give it +50 Atk and +50 Spe, it's not that strong, easily outsped, and dies to any neutral hit.
 
Don't forget Swordsman, the ability we gave to Samurott. No point letting all these unofficial abilities sit around on only one Pokemon each, especially when they fit on more than one. Swordsman gives 1.5x on cutting and slashing moves:

Here's a list of affected moves (not final, just obtained from a glimpse at a movelist). Bolded are the moves Kricketune can learn:

Fury Cutter (40->60 BP)
X-Scissor (80->120 BP)
Night Slash (70->105 BP)
Aerial Ace (60->90 BP)

Air Cutter (60->90 BP)
Slash (70->105 BP)
Cut (50->75 BP)

Psycho Cut (70-> 105 BP)
Sacred Sword (90->135 BP)
Secret Sword (85->127 BP)

With a nifty Attack boost and Swords Dance, Kricketune can run a decently powerful attacking set with Swordsman. X-Scissor becomes a 120-BP-no-drawback attack with Swordsman, giving it a very useful STAB. For coverage Night Slash (and let's give it Psycho Cut, and maybe Sacred Sword if we're feeling generous) or Slash are both decent options as well (Slash is stronger with Return with Swordsman and also has a boosted crit chance).
Yeah, but with Technician, Bug Bite also becomes a 120 BP no-drawback move, and if it was Bug/Flying, Aerial Ace is 120 BP too.

Swordsman may be more useful though, as Night Slash does provide some much-needed coverage. I don't really see adding Psycho Cut to the movepool, as it's already very rare and only 2 non-Psychic types get it.

And I'm not sure Aerial Ace counts as a slashing/cutting move, as it isn't on the list here:

http://pokemon.wikia.com/wiki/Category:Slashing_moves

I'm likely making my Kricketune Bug/Flying, maybe Bug/Dragon if I'm feeling crazy. And while Swordsman is nice, bar Night Slash I don't really see the huge benefit over Technician, since nobody's going to run Slash or Cut anyway, and Bug Bite is just as strong as X-Scissor. And with Bug/Flying, Aerial Ace is much more powerful with Technician (as Swordsman I don't believe would affect it anyway)
 
Don't forget Swordsman, the ability we gave to Samurott. No point letting all these unofficial abilities sit around on only one Pokemon each, especially when they fit on more than one. Swordsman gives 1.5x on cutting and slashing moves:

Here's a list of affected moves (not final, just obtained from a glimpse at a movelist). Bolded are the moves Kricketune can learn:

Fury Cutter (40->60 BP)
X-Scissor (80->120 BP)
Night Slash (70->105 BP)
Aerial Ace (60->90 BP)

Air Cutter (60->90 BP)
Slash (70->105 BP)
Cut (50->75 BP)

Psycho Cut (70-> 105 BP)
Sacred Sword (90->135 BP)
Secret Sword (85->127 BP)

With a nifty Attack boost and Swords Dance, Kricketune can run a decently powerful attacking set with Swordsman. X-Scissor becomes a 120-BP-no-drawback attack with Swordsman, giving it a very useful STAB. For coverage Night Slash (and let's give it Psycho Cut, and maybe Sacred Sword if we're feeling generous) or Slash are both decent options as well (Slash is stronger with Return with Swordsman and also has a boosted crit chance).
To be honest, Swordsman is the perfect ability for Bisharp. I'm planning on submitting one for it.


Yeah, but with Technician, Bug Bite also becomes a 120 BP no-drawback move, and if it was Bug/Flying, Aerial Ace is 120 BP too.

Swordsman may be more useful though, as Night Slash does provide some much-needed coverage. I don't really see adding Psycho Cut to the movepool, as it's already very rare and only 2 non-Psychic types get it.

And I'm not sure Aerial Ace counts as a slashing/cutting move, as it isn't on the list here:

http://pokemon.wikia.com/wiki/Category:Slashing_moves

I'm likely making my Kricketune Bug/Flying, maybe Bug/Dragon if I'm feeling crazy. And while Swordsman is nice, bar Night Slash I don't really see the huge benefit over Technician, since nobody's going to run Slash or Cut anyway, and Bug Bite is just as strong as X-Scissor. And with Bug/Flying, Aerial Ace is much more powerful with Technician (as Swordsman I don't believe would affect it anyway)
Technician is 1.5x not 2x
 
Samurott had a lot more stats to work with. Kricketune is still going to be either too slow or too weak without Huge Power. Even if you give it +50 Atk and +50 Spe, it's not that strong, easily outsped, and dies to any neutral hit.
We COULD give it Dragon Dance. Lots of more bizarre stuff learns it, like Lapras, Whiscash, Crawdaunt, and fuckin' SCRAFTY of all things.

But +50 Speed means it has a base 115 Speed Stat, which isn't too shabby. With a Jolly nature, it hits a cool 361, which outspeeds all things up to Mega Lucario. With Dragon Dance, it'd be really, really fast, but Swords Dance would be better as it provides much needed power much more quickly, which is something that frail-ass shit like Kricketune desperately needs. Of course, it dies to Talonflame, but so do lots of things that are OU viable (such as Mega Venusaur)
 
If we DO give +50 to Atk and Spd for Kricketune (which, bar Huge Power, is kind of necessary), it hits pretty hard after a Swords Dance:

+2 252 Atk Technician Mega Kricketune Aerial Ace vs. 252 HP / 252+ Def Mega Venusaur: 378-446 (103.8 - 122.5%) -- guaranteed OHKO

Plus, Flygon got Superpower this gen, so why not Kricketune?

+2 252 Atk Mega Kricketune Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 712-838 (101.1 - 119%) -- guaranteed OHKO

So it looks pretty nice now, doesn't it? At least offensively.

Defensively, tho...

+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 4 HP / 0 Def Mega Kricketune: 408-481 (137.8 - 162.5%) -- guaranteed OHKO

ಠ_ಠ
 
We COULD give it Dragon Dance. Lots of more bizarre stuff learns it, like Lapras, Whiscash, Crawdaunt, and fuckin' SCRAFTY of all things.

But +50 Speed means it has a base 115 Speed Stat, which isn't too shabby. With a Jolly nature, it hits a cool 361, which outspeeds all things up to Mega Lucario. With Dragon Dance, it'd be really, really fast, but Swords Dance would be better as it provides much needed power much more quickly, which is something that frail-ass shit like Kricketune desperately needs. Of course, it dies to Talonflame, but so do lots of things that are OU viable (such as Mega Venusaur)
It already gets SD, although it won't have an easy time setting up. If it's +50 for Atk and Spe, that's 135/115 which is actually great, but then you consider that it has no LO, is susceptible to all hazards, and can't take a single hit...
 
By the Way... Here are the new abilities we currently have...

  • Vampiric Blade (1/6 Recovery on Contact Moves)
  • Awareness (Immunity to Entry Hazards)
  • Unadaptable (Non Stabs Hit for 66%)
  • Ice Age (All Non SE moves become Ice Type)
  • Pollen Shield (Raises defense and special defense by 50% in strong sunlight)
  • Mega Transform (Imposter Varient Turning the Pokemon into the Mega Evolution)
  • Storm Force (Powers Up Flying, Electric, and Dragon Moves by 30% in the Rain)
  • Generator (Sets Electric-Terrain Upon Entry)
  • Doppler (Boosts corresponding moves by 50% in corresponding weather (water in rain, ice in hail, rock in sandstorm, and fire in sun))
  • Brute Force (All attacking moves are physical)
  • Soothing Pulse (Aromatherapy on Switch-In)
  • Corrosion (Ignores Steel's Immunity to Poison)
  • Quick-Witted (Psychic Typed Gale Wings)
  • Shiver (Special Attack Varient of Intimidate)
  • Amplifier (Sound Moves Hit for 1.3x Normal Damage)
  • Propogate (Auto Leech Seed on Switch-in)
  • Dimensional Warp (Auto Trick Room on Switch In)
  • Swordsman (Boosts Blade, Cut, and Slash moves by 1.5x)
  • Ignate (Fire Type Pixilate Clone)
  • Roadblock (Arena Trap Clone)
  • Petrified (Grass moves become Rock and blocks passive damage)
  • Bug Juice (Water Absorb for Bug Moves)
  • Pollinate (Priority to Powder Moves)
  • Trickster (Moves whose only effect is lowering a stat has its effect doubled)
  • Field Warp (Moves that effect the entire field or your side are boosted to 8 turns. The moves affected are: Electric Terrain, Grassy Terrain, Misty Terrain, Hail, Rain Dance, Sandstorm, Sunny Day, Light Screen, Reflect, Mud Sport, Water Sport, Tailwind, Magic Room, Trick Room, Wonder Room, Gravity, and Lucky Chant)
 
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It already gets SD, although it won't have an easy time setting up. If it's +50 for Atk and Spe, that's 135/115 which is actually great, but then you consider that it has no LO, is susceptible to all hazards, and can't take a single hit...
I am well aware that it already gets Swords Dance, I brought it up to point out that it's better on Kricketune than any other boosting move like Dragon Dance so there's no reason to give it any.

And at +2 it hits plenty hard. It doesn't matter that it can't hold Life Orb, since it's not like regular LO Kricketune (which is garbage even in NU) is going to outclass it anytime soon
 

Valzy

Destroyer of Worlds
is a Contributor Alumnus
Yeah, but with Technician, Bug Bite also becomes a 120 BP no-drawback move, and if it was Bug/Flying, Aerial Ace is 120 BP too.

Swordsman may be more useful though, as Night Slash does provide some much-needed coverage. I don't really see adding Psycho Cut to the movepool, as it's already very rare and only 2 non-Psychic types get it.

And I'm not sure Aerial Ace counts as a slashing/cutting move, as it isn't on the list here:

http://pokemon.wikia.com/wiki/Category:Slashing_moves

I'm likely making my Kricketune Bug/Flying, maybe Bug/Dragon if I'm feeling crazy. And while Swordsman is nice, bar Night Slash I don't really see the huge benefit over Technician, since nobody's going to run Slash or Cut anyway, and Bug Bite is just as strong as X-Scissor. And with Bug/Flying, Aerial Ace is much more powerful with Technician (as Swordsman I don't believe would affect it anyway)
You're forgetting to factor STAB
Um, factoring in STAB and Technician Bug Bite would have 135 power not 120
 
And if we were using Swordsman, X-scissor would be 180 power. So I don't really think Technician is that good unless we're making it Flying (for STAB Aerial Ace).

Not like it'll help that much.
 

Valzy

Destroyer of Worlds
is a Contributor Alumnus
And if we were using Swordsman, X-scissor would be 180 power. So I don't really think Technician is that good unless we're making it Flying (for STAB Aerial Ace).
Doesn't Swordsman also boost Aerial Ace? Plus Bug/Flying Kricketune would probably just be a bad Mega Pinsir
 
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