Am I the only one who feels that the Smash 4 items are a little too dominating? I know a lot of people didn't like playing with them in the earlier games, but at least they were fun for some and had their strengths and weaknesses with only a few exceptions. In Smash 4 every other item seems capable of KOing at a low percentage - even discounting the Pokemon, Final Smashes and Assist trophies, stuff like the X-Bomb, the Scarab (or whatever it's called), the Galaga Ship, the Ogre club, the Daybreak, the Dragoon and others are pretty much huge, instant advantages for whoever gets them first, making the non-omega matches less of a battle and more of a scramble for items. I enjoyed the items in every other game, but the Smash 4 items are too decisive.