Recent content by Heliamus

  1. Gravity: It will always bring you down

    Taking Gravity away from a gravity team in this case could be good and bad. You do already have two others that can learn it, and having that other move in there would be good, but if you need to set up Gravity again, there's a higher chance you'll need to switch out to get it. The Dugtrio thing...
  2. Hope it's good

    I seem to have trouble making teams. Everything seems to work in my head when I make a team, but actually using it against my friends never seems to go the way I want. As far as I know, this team doesn't have a lot of big weaknesses, water is the only big concern, I think. I've tested most of...
  3. Sheer Power

    You can't guarantee that the move the opponent uses will be a physical move. Now that Mummy came out in 5th Gen, this strategy is getting more popular. A lot of people know about it now. Anybody who does this probably knows about Defeatist too. A lot of people will see you switching out. And...
  4. Hit HARD

    And Serperior is still an option too!
  5. Hit HARD

    Facing a water type would still mean you would need to switch into Jellicent. This takes a turn, and I like switching out as little as possible. Jellicent simply makes it so that those types can't hit it--it doesn't mean it can beat it. You still have no types that actually beat water and...
  6. Sheer Power

    You have two of the three worst abilities on one team: Truant and Defeatist. i you could get mummy on Archeops too, that would be okay. If you have Pursuit Slaking because you think the opponent will switch out after it's gotten Mummy, if they wanted too, they would have done it the same turn...
  7. Hit HARD

    This team doesn't have a huge weakness to fighting, and Jellicent doesn't beat that. it does have a huge weakness to water, but hey, guess what, Jellicent doesn't beat that either.
  8. Hit HARD

    I apologize about the Sand Stream thing. I understand if you want a purely offensive team, but Serperior is one of the best starters in CB, even though it sucks if you choose it in the game. The last time I tried using pretty much all sweepers, it failed. I wasn't saying Will-o-Wisp was good or...
  9. Hit HARD

    Tyranitar is pretty good. It covers most types, but I don't know about Stealth Rock. It can be annoying for the opponent, but if you're using it to take care Focus Sashes, almost no one uses those anymore. You might want to replace it with Stone Edge, with 100 base and STAB, it's only problem is...
  10. All Monkeys. All the Time

    Darmanitan and Ambipom are pretty good, with good type coverage. Simisear is okay. I never really found a good use for Grass Knot, but I don't know what you would replace it with. For Simipour, I would replace Hydro Pump (I know it takes away it's only STAB move) or Nasty Plot with Acrobatics...
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