Recent content by magic_leopard

  1. Mighty Mash

    I would keep quick attack. Priority is far more useful than locking into an unSTABbed move that has immunities just to hit Nidoking super effectively imo.
  2. Rate my Pokemon team please

    Couple of things, Yes, put overheat on Infernape Also swap out grass knot for either u-turn or mach Punch. Grass knot is not a good choice in this generation, trust me. It's weak and Pales in comparison to the utility of these other moves. Use U-turn on scizor, you aren't using the SD set...
  3. HYPER OFFENSE! SI SE PUEDE!

    I would personally switch out metagross for either a LO or Scarf Nidoking. UU maybe, but Nidoking I can see would cover quite alot of goodness for your team: A) Moveset With access to STAB earthpower, nidoking bears just as much offensive pressure as EQ from Gross. Fire Blast roasts ferro and...
  4. Psychedelic (OU Trick Room)

    Bouffalant is seldom used for a reason, and that reason is his lackluster attack stat, poor typing and average defenses. Moreover, he is incapable of being the kind of wall-breaking powerhouse that your trickroom wallbreaker needs to be. Ideally, you want something which would otherwise be an...
  5. OU CCAT: Nidoking Edition

    ginganinja
  6. Hawaiian Air — An offense team by twash

    As a quick suggestion as its late, can i recommend an expert belt landorus? This will retain most of Landorus's offensive edge whilst bluffing the oh so common scarf and get the jump on switch-ins who think that they're safe. If you do decide to do this, I would recommend putting stone edge or...
  7. URSARING NU, I DONT THINK SO

    I don't quite understand why Tyranitar is on this team: with only one sand immunity, and better pokemon who could take TTar's place (I.e. Scizor, Dragonite or Scarfed Terrakion). I would also recommend Scarf Terrakion OR even a Dugtrio to deal with opposing starmie, tyranitar and terrakion. I...
  8. My somewhat successful bulky-type SUN team

    Hi there, welcome to the RMT thread. As no-one else seems to have looked yet, i'll have a go at suggesting some other options. First of all, I would recommend changing Ninetales's set: The strange calm mind mono-attacking set that you have suggested here puzzles me as to its effectiveness...
  9. CAP 13 CAP 2 - Part 5 - Ability Discussion

    That is in my opinion an amazing idea: It would fit perfectly with its ghost typing and possibly art direction, whilst fulfilling a useful function by possibly allowing time to set up a stat-boost. Moreover, it would not result in it being overpowered and would still allow it to be checked by...
  10. CAP 13 CAP 2 - Art Submissions

    Arrggh sorry that will teach me to read the rules more carefully, i'll put the images up again. Apologies Wyverii, sorry for the inconvenience Offensive: Defensive: these are 400 x 400 this time, according to photobucket.
  11. CAP 13 CAP 2 - Art Submissions

    Erk... After Mos's submission i feel like i'm tainting a work of art... anyway, I suddenly had two revised versions of what i wanted in the first place: that swamp-monster feel, and a more traditional design. I completely agree with the blurring, that was basically just me fiddling around in...
  12. CAP 13 CAP 2 - Art Submissions

    My first ever art submission. I wanted a more traditional design despite the various brilliant works by others. Critique welcome: I really just wanted to throw out another design to see if anyone liked it. Thanks.
  13. Politoed's Demise

    My team is extremely Stealth rock weak. I consider a rapid spinner as essential to the sucess of this team. Specs tornadus will most likely miss in hail anyway, in particular when used on frosslass (Snow cloak)
  14. Politoed's Demise

    OK, first of all, DISABLE IS ILLEGAL WITH SPIKES. Let me just make that clear. I have tried out a team which replaces my frosslass with a sub/spikes/Blizzard/pain split and it works out ok, but not quite as effectively as my preffered sub/disable set. So i'm afraid that's kinda a sticking point...
Top